Firstly I am going to use my previous plate form game as a template for this tutorial and try to make it look similar to the provided tutorial.
Next the tutorial has me make a launching animation in preparation for the strike.
After that I need to make a active "fist" object. Make sure to check if the hot spot is in the right spot in the animation menu.
The tutorial then showed me how to make the "fist" appear relative to the player object.
The final product for to day should be a player with a fist flouting in front of them as they move around.
Today I learned how to set a objects position relative to another's as a condition.Tomorrow I will continue this tutorial and divulge farther into the conditions.
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