Friday, May 26, 2017

click team tutorial day 4

Today I am going to pick up were I left off on the tutorial and hopefully finish today.

Starting off today I designed an new character and animated it. this is done with a simple paint drawing menu in the player editor menu and then added different frames  in the sub menu.


Next I had to make sure the right animation was playing when certain keys were pressed.

After adding a condition that added in the jumping to standing transfer (bottom of page) I tested out the new character.

I also added a black box around the player to prevent his exterior limbs from morphing inside the blocks.

Today I learned how to make and apply character animations as well as solve the problem of having the character morph into blocks. On Monday I will finish the tutorial and improve the games art and setting.



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