today I am going to be following the all boxed up tutorial. This tutorial will help me to create a game were you throw things at some boxes with the hopes of knocking them off.
Step 2 (step 1 was an introduction) this step has me insert a physics generator and create the ground using a repeat function, I use one of these back during khan academy except I wrote the code back then.
Step 3 this step has me create the boxes and create the restrictions to keep them from falling through. I am still unsure on how to do this however.
Today I learned how to create elongated object using the duplicate menu.
Tomorrow I will search other sources other than the tutorial to try and solve this problem.
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