Wednesday, May 24, 2017

click team tutorial day 2

Today I will be continue watching the tutorial from last time.

The tutorial first showed me how to make the character jump but only when its touching the ground. this is done by assigning the space bar key to the jump factor on the platform movement object.

Next to make the jump bigger I added a second condition to add extra lift when the button is held down then changed the size restriction on the platform movement object that the player is connected to. see below.

This is were part one of the tutorial ends, below is my finished product so far. In part one I learned how to make my character jump, and how to edit the platform movement object's settings.

In part two the first thing that was done was the changing of the max x speed in the settings on the platform movement object.

Next the screen area was increased tenfold so that a scrolling function could be added. the scrolling function is added by first making a "always" condition and inserting a scroll condition is the chess objects box, then simply make it relative to your player.

In part to so far I learned how to create a scrolling function relative to the player. Tomorrow I will be continuing with part two of the tutorial. The platform game so far below.

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